Teachers and learning teams

Build repeatable game-based assignments from the lessons you already teach.

ClassGamify supports the real Wordwall-style loop: create an activity, switch templates, publish a share link, and review student results.

First template families

These are the first reusable template families teachers can apply to shared activity content.

Quiz
Classroom mode: Individual
Match up
Classroom mode: Individual
Line match
Classroom mode: Individual
Group sort
Classroom mode: Small group
Complete the sentence
Classroom mode: Individual
Listening
Classroom mode: Individual
Matching pairs
Classroom mode: Small group
Open the box
Classroom mode: Whole class

Teacher workflow

The teacher path from lesson material to reusable activity, playable template, and assignment link.

Start from lesson content

Paste vocabulary, questions, examples, or worksheet prompts into one structured activity model.

Choose a game template

Render the same content as quiz, matching games, line matching, group sorting, fill-ins, listening, pair matching, or box reveal play.

Publish an assignment

Share a public student link while keeping the reusable activity in the teacher library.

Need a school or learning-center workflow?

Multi-teacher use needs thoughtful decisions about student names, result retention, template sharing, and classroom permissions.

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Classroom use cases

Ways teachers can use ClassGamify across homework, live play, and result follow-up.

Classroom homework

Assign short games after class and see which students completed the activity.

Live classroom play

Use box reveals, listening, line matching, sorting, and matching activities for warmups, review rounds, or small groups.

Result follow-up

Use completions and scores to decide which items need reteaching or another activity.