Classroom games for teachers

Turn lesson content into a classroom game

For teachers: turn your lesson content into a quiz or matching game, share one link students open without an account, and see each student's score after they play.

A real starter activity, ready to explore

Food words quick check0/3

Question 1 of 3

Which word means a red or green fruit?

One activity through the whole lesson

Make an activity, give students a link, then see what they understood.

Templates
8 game formats

Start from quizzes, matching activities, category sorting, fill-in practice, listening prompts, pair matching, line matching, and reveal boxes.

Delivery
Share link

Publish student links that keep the activity and your classroom settings together.

Results
Attempt log

Review student attempts, scores, accepted answers, and reteach signals after submission.

How it works

Activity tools

Core tools for turning lesson material into a repeatable classroom activity workflow.

Structured activities

Build reusable questions, pairs, groups, vocabulary, learning goals, and teacher notes in one structured editor.

Template switching

Render the same content as quiz, matching games, line matching, group sorting, fill-in, listening, pair matching, or box reveals.

Assignment links

Publish student links with attempt limits, timers, answer reveal, shuffle, and close-time settings.

Teacher results

Review scores, item performance, accepted answers, reteach priorities, and student follow-up summaries.

Getting started

From lesson content to student results in three steps

  1. 01

    Pick a game template

    Choose a quiz, matching, sorting, fill-in, listening, or reveal game. Each one opens with an editable example you replace with your own questions, words, or pairs.

  2. 02

    Share one student link

    Save the activity and publish an assignment. Students open the link in a browser without an account, and type their name if you collect names.

  3. 03

    Review the results

    See each attempt, the score, and the questions students missed. Download the results as a CSV file or print the assignment as a worksheet.

Example games

Eight classroom game templates

Each template starts from a real example. After saving, you can copy your content into another template that uses the same kind of content.

See all templates
Is ClassGamify free for teachers?
Yes. The free plan includes every template, up to 15 activities (archived ones don't count), up to 3 open assignment links at a time, and 10 AI drafts a month, with no credit card needed. Teacher Pro removes the activity and link limits.
Do students need an account?
No. Students open the assignment link in a browser and play. If you collect names, they also type their name, but they never create an account. Only the teacher needs an account to save activities and see results.
What kinds of games can I make?
There are eight templates: Quiz, Match up, Line match, Group sort, Complete the sentence, Listening, Matching pairs, Open the box. After saving, you can copy an activity into another template that uses the same kind of content, such as questions or word pairs.
Can I use my own questions and vocabulary?
Yes. Every template opens with an editable example. Replace it with your own questions, answer choices, word pairs, or groups for any subject or grade.
How do I see how students did?
Each assignment has a results page with every student attempt, the score, and item-level answers. You can download the results as a CSV file.
Can I print an activity as a worksheet?
Yes. Each assignment can be printed as a worksheet for students who work on paper.