Wordwall-core platform reset

Turn lesson content into game-based classroom activities.

ClassGamify is being rebuilt around the core Wordwall loop: teacher-owned activities, reusable templates, student play links, and result tracking. AI creation plugs into this structure next.

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QuizEnglishPrimary

Food words quick check

A starter English vocabulary activity that can render as quiz, match, lines, or pairs.

Reusable activity content

Students can recognize core food words and connect them to simple meanings.

Questions
  • Which word means a red or green fruit?
  • Which drink is white?
  • Which food is often eaten from a bowl?
Pairs
  • apple -> fruit
  • bread -> bakery food
  • milk -> drink
  • rice -> grain
Groups
  • Food: apple, bread, rice, egg
  • Drink: milk, water

Publish path

The same activity can become class play, homework, or a printable follow-up once the template runner is filled in.

Estimated time

6 min

Classroom mode

Individual

Result target

18 completions · 84% avg

AI-ready content model

Questions, pairs, groups, and vocabulary live in one structured shape that multiple templates can render.

Template-first gameplay

Quiz, match-up, line-match, group sort, fill-blank, listening, matching pairs, and open-box runners now share the same assignment flow.

Assignments and attempts

Published activities are separate from reusable activities, so teachers can track each class run cleanly.